Effect of Animation Distraction on Pain Response during Venepuncture among Children SC20-SC22
Lecturer, Department of Child Health Nursing, Nitte Usha Institute of Nursing Scienecs, NITTE (Deemed to be University), Deralakatte-575018, Mangalore, Karnataka, India.
Introduction: Children are the most valuable resource, and childhood is the world of a miracle. Every child in a lifetime may face many illnesses and hospitalisation. Pain is a common problem faced by a hospitalised child. Venepuncture is an invasive procedure followed in the hospital, which may produce pain, fear, anxiety, and discomfort in children. The animation distraction is one of the cost-effective non-pharmacological methods which may distract the child during any procedure and reduce the pain stimuli.
Aim: To find the effect of animation distraction on pain response during venepuncture.
Materials and Methods: An evaluative research approach with a quasi-experimental (post-test only control group) design was adopted in the study. The sample comprised of 40 children (20 each in the control and experimental group) aged 4-12 years undergoing venepuncture was selected by using a nonprobability purposive sampling technique. A small 5-20 minutes of animated videos based on the childrenâ€™s age and choice were displayed to the experimental group during the venepuncture procedure. Wongâ€“Baker Faces Pain Rating Scale was used to assess the pain response after venepuncture in both the control and experimental group.
Results: The data was collected, recorded systematically, and analysed with descriptive and inferential statistics. The experimental groupâ€™s mean post-test pain score (3.4±1.68) was lower than the control group (8.2±1.53) with p<0.001. Threefourths of the control group (75%) had severe pain, whereas in the experimental group, none of the samples experienced severe pain, and 55% of the samples had moderate pain. Notably, 5% of the samples from the experimental group reported no pain during venepuncture. The calculated t-value t(38)=9.79 is greater than the table value t(38)=2.02 at 0.05 level of significance.
Conclusion: The animation distraction was highly effective in reducing the pain response in children during venepuncture.